AI Insights · Timothy · April 2024
Top 5 Otome Games on Android in Poland - Q1 2024
Explore the performance of the top 5 Otome games on the Android platform in Poland during the first quarter of 2024, based on weekly downloads, revenue, and active users.
In the first quarter of 2024, the Otome game genre saw varying levels of performance on the Android platform in Poland. Here’s a closer look at the top 5 Otome games and their key metrics, based on data from Sensor Tower.
Love and Deepspace by InFold Pte. Ltd. showed a strong performance in terms of revenue. Weekly revenue peaked at around $8.1K in early February but saw a decline towards the end of March, closing at approximately $854. The game had an impressive start with weekly downloads reaching 6.4K in the week of January 22, but downloads dropped to zero by mid-March. Weekly active users followed a similar trend, starting at 2.5K in mid-January and peaking at 7K by the end of January, before declining to 3.4K by the end of the quarter.
Love Story ® Romance Games from Webelinx Games had relatively stable performance. The weekly revenue fluctuated modestly, peaking at $257 in the first week of January and dipping to $53 by late March. Weekly downloads remained consistent, ranging between 400 to 550 throughout the quarter. Active users also showed stability, starting at 1.4K in early January and ending with a similar number by the end of March.
My Candy Love : Otome Sim Game by Beemoov Games experienced steady metrics. Weekly revenue had minor fluctuations, peaking at $623 in late February and closing at $141 by the end of March. The game maintained consistent weekly downloads, averaging around 220. Active users saw a slight increase, starting at 1.1K in early January and peaking at 1.3K by mid-March.
Ensemble Stars Music by Eureka Creation Limited showed modest performance. Revenue peaked at $261 in the first week of January and gradually declined to $47 by the end of March. Weekly downloads varied, peaking at 223 in mid-January and dropping to 60 by the end of the quarter. Active users started at 631 in early January and ended at 511 by late March.
Obey Me! Anime Otome Sim Game from NTT SOLMARE CORPORATION showed consistent metrics. Weekly revenue saw a peak of $187 in mid-February, closing the quarter at $87. Downloads remained steady, averaging around 100 per week. Active users also showed stability, starting at 1.2K in early January and maintaining around 1K by the end of March.
For more detailed insights and data, visit Sensor Tower.